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1. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
@CCP Fozzie, I don't know if you as a developer have the function to see deleted posts, so I'll summarise my concerns: 1) That LS and HS industrialists in particular, but small producers more generally, are taking a beating in the currently outli...
- by Rob Kaichin - at 2016.10.11 20:56:21
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2. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
"Eve might not be your game either" I always admire this line of thought. "You may be veterans, and you might be experienced, and you might be any number of other things, but because you don't like this idea, Eve is not your game." Personally, ...
- by Rob Kaichin - at 2016.10.11 19:49:57
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3. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
I'm glad that the argument in favour of these new structures boils down to: "But do you really NEED it?" That's exactly the kind of positive argument to make.
- by Rob Kaichin - at 2016.10.11 19:17:17
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4. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Ah well, I think that's a fitting commentary on how CCP thinks. If you don't fit in, you're gone. Anyway, could we get some CCP action in here? I'd like to see a deeper explanation of how they've structured these systems.
- by Rob Kaichin - at 2016.10.11 13:15:54
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5. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Heh, I liked it. Anyway, to get back on topic, could someone from the team explain what has changed between Crius and now to make the reasoning for the Thukker CAA invalid? LS capital producers will still produce capitals in LS, and NS outposts ...
- by Rob Kaichin - at 2016.10.11 12:46:30
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6. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
"They added rocket boosters to my car, but took away the boot. How am I going to get my shopping now?" "Well, Sir, you can go really fast!" Come on, Weasel, don't be facetious.
- by Rob Kaichin - at 2016.10.11 12:21:51
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7. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
Quote: Eve certainly isn't for everyone. Certainly, but CCP does themselves no favours by only catering to one concept of how to play the game. The tree of viability begins to look more like a telephone pole.
- by Rob Kaichin - at 2016.10.11 12:15:27
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8. Sticky:[ASCENSION] Jump Range Changes - in Upcoming Feature and Change Feedback Center [original thread]
Quote: Reintroduce a natural path for capital combat to escalate. Differentiate the power projection of Capitals and Sub-Capitals. Do you mean Super-capitals? Anyway, what's the interesting gameplay in having differentiated jump ranges fo...
- by Rob Kaichin - at 2016.10.11 12:11:48
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9. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
God forbid there be an actual problem in my design, it must be the fault of the users. Said no IT specialist ever.
- by Rob Kaichin - at 2016.10.11 12:06:50
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10. Sticky:Dev blog: Building Dreams: Introducing Engineering Complexes - in EVE Information Portal [original thread]
I'm so glad Pedro is here to tell us what CCP thinks and why they think it. Of course, CCP is so opaque about their motives that even Jackson Pollock paintings are more comprehensible, so I can see how the drivel Pedro spouts might seem logical t...
- by Rob Kaichin - at 2016.10.11 11:33:29
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11. EVEMon - The Open Source Character Planner (v3.0.1) - in Skill Discussions [original thread]
Just noticed that LG Asklepians aren't registered as giving an attribute buff. Thanks for all the work you put in :).
- by Rob Kaichin - at 2016.09.21 17:06:08
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12. Sticky:[October] Rorqual Astrahus citadel docking fix - in Upcoming Feature and Change Feedback Center [original thread]
Posting in a Goonswarm CTA thread. I like it, and would prefer if all caps were locked out of Astrahuses, and couldn't tether on them at all.
- by Rob Kaichin - at 2016.09.20 16:30:27
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13. PvE Townhall - 21:00 Eve Time 3rd Sept 2016 - in Missions & Complexes [original thread]
Any chance of an update Jin?
- by Rob Kaichin - at 2016.09.02 17:51:40
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14. PvE Townhall - 21:00 Eve Time 3rd Sept 2016 - in Missions & Complexes [original thread]
(Cross posting to Reddit as well) Great news, can I get a place? Edit: you mean September, right?
- by Rob Kaichin - at 2016.08.24 17:34:40
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15. Sticky:[September] Mining Barge and Exhumer tweaks - in Upcoming Feature and Change Feedback Center [original thread]
I'm guessing the increased tank for the Hulk and Covetor with a DCU in the low is negligible at best?
- by Rob Kaichin - at 2016.08.22 21:18:46
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16. Hisec Ganking Roundtable Part 2 - Participant Request - in Assembly Hall [original thread]
I don't suppose we could get a list of who turns up to these?
- by Rob Kaichin - at 2016.08.22 19:13:52
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17. Wormhole Town Hall Aug 13th 19:00 - in Wormholes [original thread]
Is there a place for a LS WH user to sit in? I'll probably not say anything unless it pertains to how I use wormholes specifically, but we all know how unintended consequences can affect different areas of space.
- by Rob Kaichin - at 2016.08.02 15:07:54
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18. CSM Weekly Review & Attendance Sheet - in Jita Park Speakers Corner [original thread]
Steve Ronuken wrote: Rob Kaichin wrote: Does Aryth have a good reason for not being at all but one of these meetings? Gorga had a similar level of non-attendance, and was removed. When will the same happen to Aryth? The primary differen...
- by Rob Kaichin - at 2016.08.02 13:42:45
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19. CSM Weekly Review & Attendance Sheet - in Jita Park Speakers Corner [original thread]
Does Aryth have a good reason for not being at all but one of these meetings? Gorga had a similar level of non-attendance, and was removed. When will the same happen to Aryth?
- by Rob Kaichin - at 2016.07.31 18:02:39
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20. Sticky:[June Release] Booster legalization - in Upcoming Feature and Change Feedback Center [original thread]
Bad luck Ez and Whizz.
- by Rob Kaichin - at 2016.06.08 15:15:44
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